Searched refs:kWaitingForFirstFrame (Results 1 – 2 of 2) sorted by relevance
39 kWaitingForFirstFrame, // Render silent "blue splash" screen at idle FPS. enumerator139 PlayerState state_ = kWaitingForFirstFrame;
66 } else if (state() == kWaitingForFirstFrame || !frame) { in RenderWhileIdle()