Searched refs:kMustHaveElementArrayBinding (Results 1 – 3 of 3) sorted by relevance
461 MSG kMustHaveElementArrayBinding = "Must have element array buffer bound."; variable
553 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMustHaveElementArrayBinding); in ValidateDrawElementsIndirect()
4748 return kMustHaveElementArrayBinding; in ValidateDrawElementsStates()