Searched refs:kDefaultDrawFramebufferHandle (Results 1 – 5 of 5) sorted by relevance
367 ASSERT(handle != Framebuffer::kDefaultDrawFramebufferHandle); in AllocateNewObject()391 mObjectMap.assign(Framebuffer::kDefaultDrawFramebufferHandle, framebuffer); in setDefaultFramebuffer()396 return getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getDefaultFramebuffer()
375 : mId(Framebuffer::kDefaultDrawFramebufferHandle), in FramebufferState()416 ASSERT(mId != Framebuffer::kDefaultDrawFramebufferHandle); in FramebufferState()809 return mId == Framebuffer::kDefaultDrawFramebufferHandle; in isDefault()817 const FramebufferID Framebuffer::kDefaultDrawFramebufferHandle = {0}; member in gl::Framebuffer
478 static const FramebufferID kDefaultDrawFramebufferHandle; variable
3086 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getRenderBuffer()9607 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in unsetDefaultFramebuffer()
1728 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()