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Searched refs:is_triangles_adjacency_input_uniform_location (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp5357 glw::GLint is_triangles_adjacency_input_uniform_location = in setUniformsBeforeDrawCall() local
5366 …gl.uniform1i(is_triangles_adjacency_input_uniform_location, m_drawcall_mode == GL_TRIANGLES_ADJACE… in setUniformsBeforeDrawCall()