Searched refs:isMultisampledRenderToTexture (Results 1 – 3 of 3) sorted by relevance
64 bool isMultisampledRenderToTexture() const { in isMultisampledRenderToTexture() function98 this->numSamples() > 1 && !this->isMultisampledRenderToTexture()); in bindForPixelOps()
301 SkASSERT(!this->isMultisampledRenderToTexture()); in bindForResolve()
3234 const bool isMultisampledRenderToTexture = in initSingleLayerRenderTargets() local3246 if (isMultisampledRenderToTexture) in initSingleLayerRenderTargets()