Searched refs:isFragmentShaderFramebufferFetchMrtFloat (Results 1 – 1 of 1) sorted by relevance
3660 GLfloat isFragmentShaderFramebufferFetchMrtFloat = -1.0f; in TEST_P() local3681 &isFragmentShaderFramebufferFetchMrtFloat); in TEST_P()3682 ASSERT_EQ(isFragmentShaderFramebufferFetchMrtFloat, in TEST_P()