Searched refs:isFetchPerSampleEnabledInt (Results 1 – 1 of 1) sorted by relevance
3628 GLint isFetchPerSampleEnabledInt = -1; in TEST_P() local3638 glGetIntegerv(GL_FETCH_PER_SAMPLE_ARM, &isFetchPerSampleEnabledInt); in TEST_P()3639 ASSERT_EQ(isFetchPerSampleEnabledInt, 1); in TEST_P()3650 glGetIntegerv(GL_FETCH_PER_SAMPLE_ARM, &isFetchPerSampleEnabledInt); in TEST_P()3651 ASSERT_EQ(isFetchPerSampleEnabledInt, 0); in TEST_P()