Searched refs:isFetchPerSampleEnabledFloat (Results 1 – 1 of 1) sorted by relevance
3629 GLfloat isFetchPerSampleEnabledFloat = -1.0f; in TEST_P() local3640 glGetFloatv(GL_FETCH_PER_SAMPLE_ARM, &isFetchPerSampleEnabledFloat); in TEST_P()3641 ASSERT_EQ(isFetchPerSampleEnabledFloat, 1.0); in TEST_P()3652 glGetFloatv(GL_FETCH_PER_SAMPLE_ARM, &isFetchPerSampleEnabledFloat); in TEST_P()3653 ASSERT_EQ(isFetchPerSampleEnabledFloat, 0.0); in TEST_P()