Searched refs:invariantAssignment0 (Results 1 – 1 of 1) sorted by relevance
394 static const std::string invariantAssignment0[] = {"gl_Position", "v_value"}; in createShaderInvarianceTests() local436 << FormatArgument("INVARIANT_ASSIGN_0", invariantAssignment0[groupNdx]) in createShaderInvarianceTests()