Searched refs:instance_layer_count (Results 1 – 2 of 2) sorted by relevance
598 uint32_t instance_layer_count; in ActivateLayers() local600 GetActiveLayers(physical_dev, instance_layer_count); in ActivateLayers()605 bool exact_match = (instance_layer_count == layer_count); in ActivateLayers()607 for (uint32_t i = 0; i < instance_layer_count; i++) { in ActivateLayers()628 if (!instance_layer_count) { in ActivateLayers()636 layers_ = AllocateLayerArray(instance_layer_count); in ActivateLayers()640 for (uint32_t i = 0; i < instance_layer_count; i++) { in ActivateLayers()
78 uint32_t instance_layer_count; in init_global_layer_properties() local96 res = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL); in init_global_layer_properties()100 if (instance_layer_count == 0) in init_global_layer_properties()106 instance_layer_count * sizeof(VkLayerProperties)); in init_global_layer_properties()108 res = vkEnumerateInstanceLayerProperties(&instance_layer_count, vk_props); in init_global_layer_properties()114 for (uint32_t i = 0; i < instance_layer_count; i++) in init_global_layer_properties()