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Searched refs:inline_max_code_units (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/art/runtime/jit/
H A Dprofiling_info.cc167 uint32_t inline_max_code_units) { in EncodeDexPc() argument
170 static uint32_t global_max_code_units = inline_max_code_units; in EncodeDexPc()
171 CHECK_EQ(global_max_code_units, inline_max_code_units); in EncodeDexPc()
173 if (dex_pcs.size() - 1 > MaxDexPcEncodingDepth(method, inline_max_code_units)) { in EncodeDexPc()
184 shift += MinimumBitsToStore(inline_max_code_units); in EncodeDexPc()
189 uint32_t InlineCache::MaxDexPcEncodingDepth(ArtMethod* method, uint32_t inline_max_code_units) { in MaxDexPcEncodingDepth() argument
195 num_bits += MinimumBitsToStore(inline_max_code_units); in MaxDexPcEncodingDepth()
H A Dprofiling_info.h57 uint32_t inline_max_code_units)
63 uint32_t inline_max_code_units)
/aosp_15_r20/art/compiler/optimizing/
H A Dinliner.cc1562 size_t inline_max_code_units = codegen_->GetCompilerOptions().GetInlineMaxCodeUnits(); in IsInliningEncouraged() local
1563 if (accessor.InsnsSizeInCodeUnits() > inline_max_code_units) { in IsInliningEncouraged()
1569 << inline_max_code_units; in IsInliningEncouraged()