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Searched refs:i915_fragment_shader (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/i915/
H A Di915_fpc_translate.c87 i915_use_passthrough_shader(struct i915_fragment_shader *fs) in i915_use_passthrough_shader()
107 get_mapping(struct i915_fragment_shader *fs, enum tgsi_semantic semantic, in get_mapping()
132 struct i915_fragment_shader *fs) in src_vector()
387 uint32_t opcode, struct i915_fragment_shader *fs) in emit_tex()
415 uint32_t numArgs, struct i915_fragment_shader *fs) in emit_simple_arith()
434 struct i915_fragment_shader *fs) in emit_simple_arith_swap2()
461 struct i915_fragment_shader *fs) in i915_translate_instruction()
830 struct i915_fragment_shader *fs) in i915_translate_token()
832 struct i915_fragment_shader *ifs = p->shader; in i915_translate_token()
927 struct i915_fragment_shader *fs) in i915_translate_instructions()
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H A Di915_state.c546 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader); in i915_create_fs_state()
582 i915->fs = (struct i915_fragment_shader *)shader; in i915_bind_fs_state()
597 struct i915_fragment_shader *ifs = (struct i915_fragment_shader *)shader; in i915_delete_fs_state()
617 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader); in i915_test_fragment_shader_compile()
H A Di915_fpc_emit.c258 struct i915_fragment_shader *ifs = p->shader; in i915_emit_const1f()
288 struct i915_fragment_shader *ifs = p->shader; in i915_emit_const2f()
327 struct i915_fragment_shader *ifs = p->shader; in i915_emit_const4f()
H A Di915_context.h95 struct i915_fragment_shader { struct
270 struct i915_fragment_shader *fs;
H A Di915_fpc.h46 struct i915_fragment_shader *shader; /* the shader we're compiling */
179 struct i915_fragment_shader *fs);
H A Di915_state_derived.c46 const struct i915_fragment_shader *fs = i915->fs; in calculate_vertex_layout()