Searched refs:hash_gfx_pipeline_state (Results 1 – 2 of 2) sorted by relevance
41 hash_gfx_pipeline_state(const void *key, struct zink_screen *screen) in hash_gfx_pipeline_state() function124 state->hash = hash_gfx_pipeline_state<DYNAMIC_STATE>(state, screen); in zink_get_gfx_pipeline()
416 hash_gfx_pipeline_state(const void *key) in hash_gfx_pipeline_state() function430 uint32_t hash = hash_gfx_pipeline_state(&ctx->gfx_pipeline_state); in d3d12_get_gfx_pipeline_state()