Searched refs:has_task_mesh_shader (Results 1 – 1 of 1) sorted by relevance
76 bool has_task_mesh_shader; member333 ctx->has_task_mesh_shader = true; in cso_create_context()390 if (!ctx->has_task_mesh_shader) in cso_unbind_context()447 if (ctx->has_task_mesh_shader) { in cso_unbind_context()