Searched refs:has_pre_rasterization_shader_state (Results 1 – 1 of 1) sorted by relevance
322 let has_pre_rasterization_shader_state = true; in with_pipeline_layout() localVariable330 has_pre_rasterization_shader_state && tessellation_shaders.is_some(); in with_pipeline_layout()332 has_pre_rasterization_shader_state && has_fragment_shader_state; in with_pipeline_layout()356 pre_rasterization_shader_state: has_pre_rasterization_shader_state, in with_pipeline_layout()