Searched refs:has_client_vertex_arrays (Results 1 – 1 of 1) sorted by relevance
1465 bool has_client_vertex_arrays = false; in s_glDrawArrays() local1467 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArrays()1470 if (has_client_vertex_arrays || in s_glDrawArrays()1471 (!has_client_vertex_arrays && in s_glDrawArrays()1494 bool has_client_vertex_arrays = false; in s_glDrawElements() local1498 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()1500 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()1541 if (!has_client_vertex_arrays) { in s_glDrawElements()1583 bool has_client_vertex_arrays = false; in s_glDrawArraysNullAEMU() local1585 ctx->getVBOUsage(&has_client_vertex_arrays, in s_glDrawArraysNullAEMU()[all …]