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Searched refs:hasNativeParallelCompile (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DShaderGL.cpp31 bool hasNativeParallelCompile) in ShaderTranslateTaskGL() argument
34 mHasNativeParallelCompile(hasNativeParallelCompile) in ShaderTranslateTaskGL()
291 new ShaderTranslateTaskGL(functions, mShaderID, contextGL->hasNativeParallelCompile())); in compile()
301 new ShaderTranslateTaskGL(functions, mShaderID, contextGL->hasNativeParallelCompile())); in load()
H A DRendererGL.cpp204 if (hasNativeParallelCompile() && !mNativeParallelCompileEnabled) in RendererGL()
382 bool RendererGL::hasNativeParallelCompile() in hasNativeParallelCompile() function in rx::RendererGL
394 if (hasNativeParallelCompile()) in setMaxShaderCompilerThreads()
H A DProgramGL.cpp98 bool hasNativeParallelCompile, in LinkTaskGL() argument
103 mHasNativeParallelCompile(hasNativeParallelCompile), in LinkTaskGL()
290 *linkTaskOut = std::make_shared<LinkTaskGL>(this, mRenderer->hasNativeParallelCompile(), in link()
H A DRendererGL.h106 bool hasNativeParallelCompile();
H A DContextGL.cpp1055 bool ContextGL::hasNativeParallelCompile() in hasNativeParallelCompile() function in rx::ContextGL
1057 return mRenderer->hasNativeParallelCompile(); in hasNativeParallelCompile()
H A DContextGL.h299 bool hasNativeParallelCompile();