Searched refs:hasNativeParallelCompile (Results 1 – 6 of 6) sorted by relevance
31 bool hasNativeParallelCompile) in ShaderTranslateTaskGL() argument34 mHasNativeParallelCompile(hasNativeParallelCompile) in ShaderTranslateTaskGL()291 new ShaderTranslateTaskGL(functions, mShaderID, contextGL->hasNativeParallelCompile())); in compile()301 new ShaderTranslateTaskGL(functions, mShaderID, contextGL->hasNativeParallelCompile())); in load()
204 if (hasNativeParallelCompile() && !mNativeParallelCompileEnabled) in RendererGL()382 bool RendererGL::hasNativeParallelCompile() in hasNativeParallelCompile() function in rx::RendererGL394 if (hasNativeParallelCompile()) in setMaxShaderCompilerThreads()
98 bool hasNativeParallelCompile, in LinkTaskGL() argument103 mHasNativeParallelCompile(hasNativeParallelCompile), in LinkTaskGL()290 *linkTaskOut = std::make_shared<LinkTaskGL>(this, mRenderer->hasNativeParallelCompile(), in link()
106 bool hasNativeParallelCompile();
1055 bool ContextGL::hasNativeParallelCompile() in hasNativeParallelCompile() function in rx::ContextGL1057 return mRenderer->hasNativeParallelCompile(); in hasNativeParallelCompile()
299 bool hasNativeParallelCompile();