Searched refs:hasGLSyncExtension (Results 1 – 2 of 2) sorted by relevance
30 bool hasGLSyncExtension() const { return IsGLExtensionEnabled("GL_OES_EGL_sync"); } in hasGLSyncExtension() function in EGLSyncTest48 if (!hasGLSyncExtension()) in TEST_P()54 ANGLE_SKIP_TEST_IF(!hasGLSyncExtension()); in TEST_P()133 ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension()); in TEST_P()167 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()204 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()348 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()374 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()406 ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension()); in TEST_P()483 ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension()); in TEST_P()[all …]
46 bool hasGLSyncExtension() const { return IsGLExtensionEnabled("GL_OES_EGL_sync"); } in hasGLSyncExtension() function in angle::MultithreadingTest1107 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()1144 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()1230 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in testFenceWithOpenRenderPass()1419 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()1556 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()1659 ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension()); in TEST_P()2534 ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension()); in TEST_P()