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Searched refs:hasAsyncFrameCommands (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/hardware/google/gfxstream/guest/renderControl_enc/
DEmulatorFeatureInfo.h170 hasAsyncFrameCommands(false), in EmulatorFeatureInfo()
199 bool hasAsyncFrameCommands; member
DExtendedRenderControl.h52 bool hasAsyncFrameCommands() const { return m_featureInfo.hasAsyncFrameCommands; } in hasAsyncFrameCommands() function
DExtendedRenderControl.cpp228 this->featureInfo()->hasAsyncFrameCommands = true; in queryAndSetAsyncFrameCommands()
/aosp_15_r20/device/generic/goldfish-opengl/system/hwc3/
DHostFrameComposer.cpp657 if (rcEnc->hasAsyncFrameCommands()) { in presentDisplay()
707 if (rcEnc->hasAsyncFrameCommands()) { in presentDisplay()
/aosp_15_r20/hardware/google/gfxstream/guest/egl/
Degl.cpp1980 if (rcEnc->hasAsyncFrameCommands()) { in eglMakeCurrent()
2482 if (rcEnc->hasAsyncFrameCommands()) { in eglDestroySyncKHR()