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Searched refs:gl_max_tess_gen_level_value (Results 1 – 10 of 10) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderIsolines.cpp73 glw::GLint gl_max_tess_gen_level_value = 0; in checkFirstOuterTessellationLevelEffect() local
79 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkFirstOuterTessellationLevelEffect()
89 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in checkFirstOuterTessellationLevelEffect()
141 glw::GLint gl_max_tess_gen_level_value = 0; in checkIrrelevantTessellationLevelsHaveNoEffect() local
143 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in checkIrrelevantTessellationLevelsHaveNoEffect()
147 … TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, m_irrelevant_tess_value_1, gl_max_tess_gen_level_value, in checkIrrelevantTessellationLevelsHaveNoEffect()
151 … TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, m_irrelevant_tess_value_2, gl_max_tess_gen_level_value, in checkIrrelevantTessellationLevelsHaveNoEffect()
241 glw::GLint gl_max_tess_gen_level_value = 0; in checkSecondOuterTessellationLevelEffect() local
249 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkSecondOuterTessellationLevelEffect()
254 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in checkSecondOuterTessellationLevelEffect()
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H A DesextcTessellationShaderPoints.cpp700 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
702 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
724 primitive_mode, gl_max_tess_gen_level_value, in initTest()
828 glw::GLint gl_max_tess_gen_level_value = 0; in verifyCorrectAmountOfVertices() local
830 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in verifyCorrectAmountOfVertices()
841 … run.vertex_spacing, actual_inner_levels[0], gl_max_tess_gen_level_value, clamped_inner_levels + 0, in verifyCorrectAmountOfVertices()
845 … run.vertex_spacing, actual_inner_levels[1], gl_max_tess_gen_level_value, clamped_inner_levels + 1, in verifyCorrectAmountOfVertices()
860 … run.outer[0], gl_max_tess_gen_level_value, in verifyCorrectAmountOfVertices()
865 actual_vs_mode, run.outer[1], gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in verifyCorrectAmountOfVertices()
883 gl_max_tess_gen_level_value, DE_NULL, /* out_clamped */ in verifyCorrectAmountOfVertices()
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H A DesextcTessellationShaderQuads.cpp121 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
123 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
127 const glw::GLint tess_levels[] = {-gl_max_tess_gen_level_value / 2, -1, 1}; in initTest()
403 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
405 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
409 …const glw::GLint tess_levels[] = {2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_value}; in initTest()
411 …onst glw::GLint tess_levels_odd[] = {2 + 1, gl_max_tess_gen_level_value / 2 + 1, gl_max_tess_gen_l… in initTest()
454 … vs_mode, run.set1_inner[0] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest()
467 … vs_mode, run.set1_inner[1] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest()
H A DesextcTessellationShaderUtils.cpp872 … glw::GLint gl_max_tess_gen_level_value, in getTessellationLevelAfterVertexSpacing() argument
885 else if (level > (float)gl_max_tess_gen_level_value) in getTessellationLevelAfterVertexSpacing()
887 level = (float)gl_max_tess_gen_level_value; in getTessellationLevelAfterVertexSpacing()
912 else if (level > (float)gl_max_tess_gen_level_value) in getTessellationLevelAfterVertexSpacing()
914 level = (float)gl_max_tess_gen_level_value; in getTessellationLevelAfterVertexSpacing()
944 else if (level > (float)(gl_max_tess_gen_level_value - 1)) in getTessellationLevelAfterVertexSpacing()
946 level = (float)(gl_max_tess_gen_level_value - 1); in getTessellationLevelAfterVertexSpacing()
987 _tessellation_primitive_mode primitive_mode, glw::GLint gl_max_tess_gen_level_value, in getTessellationLevelSetForPrimitiveMode() argument
995 glw::GLint n_half_max_patch_vertices_mul_min = gl_max_tess_gen_level_value / 2; in getTessellationLevelSetForPrimitiveMode()
996 glw::GLint n_max_patch_vertices_mul_min = gl_max_tess_gen_level_value; in getTessellationLevelSetForPrimitiveMode()
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H A DesextcTessellationShaderTriangles.cpp590 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
592 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
601 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, filter); in initTest()
950 glw::GLint gl_max_tess_gen_level_value = 0; in runTestIterations() local
952 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in runTestIterations()
956 …const glw::GLint tess_levels[] = {2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_valu… in runTestIterations()
978 …tionShaderUtils::getTessellationLevelAfterVertexSpacing(vs_mode, 1.5f, gl_max_tess_gen_level_value, in runTestIterations()
H A DesextcTessellationShaderInvariance.cpp1370 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local
1372 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations()
1398 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations()
1675 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local
1677 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations()
1702 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations()
2043 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local
2045 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTestIterations()
2071 primitive_mode, gl_max_tess_gen_level_value, in initTestIterations()
2327 glw::GLint gl_max_tess_gen_level_value = 0; in initTestIterations() local
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H A DesextcTessellationShaderPrimitiveCoverage.cpp747 glw::GLint gl_max_tess_gen_level_value = 0; in iterate() local
749 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in iterate()
763 TESSELLATION_SHADER_PRIMITIVE_MODE_TRIANGLES, gl_max_tess_gen_level_value, in iterate()
790 TESSELLATION_SHADER_PRIMITIVE_MODE_QUADS, gl_max_tess_gen_level_value, in iterate()
H A DesextcTessellationShaderUtils.hpp303 … glw::GLint gl_max_tess_gen_level_value, float *out_clamped,
307 … glw::GLint gl_max_tess_gen_level_value,
H A DesextcTessellationShaderVertexOrdering.cpp256 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
258 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
281 primitive_mode, gl_max_tess_gen_level_value, in initTest()
H A DesextcTessellationShaderTessellation.cpp1822 glw::GLint gl_max_tess_gen_level_value = 0; in initTest() local
1824 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
1833 static_cast<_tessellation_primitive_mode>(primitive_mode), gl_max_tess_gen_level_value, in initTest()