Searched refs:gfx_pipeline_binding (Results 1 – 2 of 2) sorted by relevance
2297 cmd_buffer->state.dirty.gfx_pipeline_binding = true; in pvr_reset_graphics_dirty_state()2458 cmd_buffer->state.dirty.gfx_pipeline_binding = true; in pvr_cmd_bind_graphics_pipeline()5948 state->dirty.gfx_pipeline_binding || state->dirty.isp_userpass || in pvr_ppp_state_update_required()5981 if (state->dirty.gfx_pipeline_binding) { in pvr_emit_dirty_ppp_state()6165 state->dirty.gfx_pipeline_binding || state->dirty.vertex_bindings || in pvr_emit_dirty_vdm_state()6172 state0.vs_other_present = state->dirty.gfx_pipeline_binding || in pvr_emit_dirty_vdm_state()6315 if (state->dirty.vertex_bindings || state->dirty.gfx_pipeline_binding || in pvr_validate_draw_state()6344 state->dirty.vertex_descriptors = state->dirty.gfx_pipeline_binding; in pvr_validate_draw_state()6405 state->dirty.gfx_pipeline_binding = false; in pvr_validate_draw_state()
737 bool gfx_pipeline_binding : 1; member