Searched refs:getProgramNoResolveLink (Results 1 – 6 of 6) sorted by relevance
1103 gl::Program *programObject = getProgramNoResolveLink(programID); in createShaderProgramv()1354 return getProgramNoResolveLink({name}); in getLabeledObject()1563 Program *shaderProgram = getProgramNoResolveLink(program); in useProgramStages()5966 Program *shaderProgram = getProgramNoResolveLink(program); in activeShaderProgram()6946 Program *programObject = getProgramNoResolveLink(program); in detachShader()7018 Program *programObject = getProgramNoResolveLink(program); in getAttachedShaders()7096 Program *programObject = getProgramNoResolveLink(program); in getProgramiv()7338 return ConvertToGLBoolean(getProgramNoResolveLink(program)); in isProgram()7373 Program *programObject = getProgramNoResolveLink(program); in linkProgram()7400 Program *programObject = getProgramNoResolveLink(program); in bindFragDataLocationIndexed()[all …]
702 Program *getProgramNoResolveLink(ShaderProgramID handle) const;
1784 Program *program = context->getProgramNoResolveLink(programId); in ValidateUseProgramStagesBase()1844 Program *program = context->getProgramNoResolveLink(programId); in ValidateActiveShaderProgramBase()
1492 Program *validProgram = context->getProgramNoResolveLink(id); in GetValidProgramNoResolve()1527 if (context->getProgramNoResolveLink(id)) in GetValidShader()
135 if (context->getProgramNoResolveLink({name}) == nullptr) in ValidateObjectIdentifierAndName()
2305 if (context->getProgramNoResolveLink({name}) == nullptr) in ValidateObjectIdentifierAndName()