/aosp_15_r20/external/angle/src/libGLESv2/ |
H A D | entry_points_gles_1_0_autogen.cpp | 43 context->getMutablePrivateStateCache(), funcPacked, ref); in GL_AlphaFunc() 71 context->getMutablePrivateStateCache(), funcPacked, ref); in GL_AlphaFuncx() 100 context->getMutablePrivateStateCache(), red, green, blue, in GL_ClearColorx() 127 context->getMutablePrivateStateCache(), depth); in GL_ClearDepthx() 180 context->getMutablePrivateStateCache(), p, eqn); in GL_ClipPlanef() 207 context->getMutablePrivateStateCache(), plane, equation); in GL_ClipPlanex() 234 context->getMutablePrivateStateCache(), red, green, blue, alpha); in GL_Color4f() 262 context->getMutablePrivateStateCache(), red, green, blue, alpha); in GL_Color4ub() 289 context->getMutablePrivateStateCache(), red, green, blue, alpha); in GL_Color4x() 344 context->getMutablePrivateStateCache(), n, f); in GL_DepthRangex() [all …]
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H A D | entry_points_gles_2_0_autogen.cpp | 42 context->getMutablePrivateStateCache(), texture); in GL_ActiveTexture() 251 context->getMutablePrivateStateCache(), red, green, blue, in GL_BlendColor() 279 context->getMutablePrivateStateCache(), mode); in GL_BlendEquation() 308 context->getMutablePrivateStateCache(), modeRGB, in GL_BlendEquationSeparate() 337 context->getMutablePrivateStateCache(), sfactor, dfactor); in GL_BlendFunc() 373 context->getMutablePrivateStateCache(), sfactorRGB, in GL_BlendFuncSeparate() 530 context->getMutablePrivateStateCache(), red, green, blue, in GL_ClearColor() 561 context->getMutablePrivateStateCache(), d); in GL_ClearDepthf() 591 context->getMutablePrivateStateCache(), s); in GL_ClearStencil() 620 context->getMutablePrivateStateCache(), red, green, blue, in GL_ColorMask() [all …]
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H A D | entry_points_gles_3_2_autogen.cpp | 72 context->getMutablePrivateStateCache(), buf, in GL_BlendEquationSeparatei() 100 context->getMutablePrivateStateCache(), buf, mode); in GL_BlendEquationi() 133 context->getMutablePrivateStateCache(), buf, srcRGB, in GL_BlendFuncSeparatei() 163 context->getMutablePrivateStateCache(), buf, src, dst); in GL_BlendFunci() 191 context->getMutablePrivateStateCache(), index, r, g, b, a); in GL_ColorMaski() 376 context->getMutablePrivateStateCache(), target, index); in GL_Disablei() 520 context->getMutablePrivateStateCache(), target, index); in GL_Enablei() 962 context->getMutablePrivateStateCache(), target, index); in GL_IsEnabledi() 998 context->getMutablePrivateStateCache(), value); in GL_MinSampleShading() 1084 context->getMutablePrivateStateCache(), pname, value); in GL_PatchParameteri() [all …]
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H A D | entry_points_gles_ext_autogen.cpp | 1127 context->getMutablePrivateStateCache(), opcodePacked); in GL_LogicOpANGLE() 1593 context->getMutablePrivateStateCache(), face, modePacked); in GL_PolygonModeANGLE() 1630 context->getMutablePrivateStateCache(), in GL_ProvokingVertexANGLE() 4770 context->getMutablePrivateStateCache(), maskNumber, mask); in GL_SampleMaskiANGLE() 5121 context->getMutablePrivateStateCache(), components); in GL_CoverageModulationCHROMIUM() 5662 context->getMutablePrivateStateCache(), originPacked, in GL_ClipControlEXT() 6336 context->getMutablePrivateStateCache(), buf, in GL_BlendEquationSeparateiEXT() 6365 context->getMutablePrivateStateCache(), buf, mode); in GL_BlendEquationiEXT() 6399 context->getMutablePrivateStateCache(), buf, srcRGB, in GL_BlendFuncSeparateiEXT() 6430 context->getMutablePrivateStateCache(), buf, src, dst); in GL_BlendFunciEXT() [all …]
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H A D | entry_points_gles_3_0_autogen.cpp | 3211 context->getMutablePrivateStateCache(), index, x, y, z, in GL_VertexAttribI4i() 3240 context->getMutablePrivateStateCache(), index, v); in GL_VertexAttribI4iv() 3268 context->getMutablePrivateStateCache(), index, x, y, z, in GL_VertexAttribI4ui() 3297 context->getMutablePrivateStateCache(), index, v); in GL_VertexAttribI4uiv()
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H A D | entry_points_gles_3_1_autogen.cpp | 2151 context->getMutablePrivateStateCache(), maskNumber, mask); in GL_SampleMaski()
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | PixelLocalStorage.cpp | 70 mContext->getMutablePrivateStateCache(), GL_SCISSOR_TEST); in ScopedDisableScissor() 79 mContext->getMutablePrivateStateCache(), GL_SCISSOR_TEST); in ~ScopedDisableScissor() 100 mContext->getMutablePrivateStateCache(), GL_TRUE, GL_TRUE, in ScopedEnableColorMask() 111 mContext->getMutablePrivateStateCache(), i, GL_TRUE, in ScopedEnableColorMask() 123 mContext->getMutablePrivateStateCache(), mask[0], mask[1], in ~ScopedEnableColorMask() 132 mContext->getMutablePrivateStateCache(), i, mask[0], in ~ScopedEnableColorMask() 677 context->getMutablePrivateStateCache(), 0, false, false, in onBegin() 818 context->getMutablePrivateState(), context->getMutablePrivateStateCache(), 0, in onEnd()
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H A D | GLES1Renderer.cpp | 310 context->getMutablePrivateStateCache(), gles1State->mLogicOp); in prepareForDraw() 342 context->getMutablePrivateStateCache(), kNormalAttribIndex, in prepareForDraw() 350 context->getMutablePrivateStateCache(), kColorAttribIndex, in prepareForDraw() 358 context->getMutablePrivateStateCache(), in prepareForDraw() 368 context->getMutablePrivateStateCache(), in prepareForDraw()
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H A D | Context.h | 755 PrivateStateCache *getMutablePrivateStateCache() { return &mPrivateStateCache; } in getMutablePrivateStateCache() function
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H A D | Context.cpp | 992 ContextPrivateViewport(getMutablePrivateState(), getMutablePrivateStateCache(), 0, 0, width, in makeCurrent() 994 ContextPrivateScissor(getMutablePrivateState(), getMutablePrivateStateCache(), 0, 0, width, in makeCurrent() 9683 getMutablePrivateStateCache()->onCapChange(); in setLogicOpEnabledForGLES1()
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