Searched refs:getMaxShaderCompilerThreads (Results 1 – 3 of 3) sorted by relevance
1272 GLuint getMaxShaderCompilerThreads() const { return mMaxShaderCompilerThreads; } in getMaxShaderCompilerThreads() function
2373 *params = mState.getMaxShaderCompilerThreads(); in getIntegervImpl()9347 if (mState.getExtensions().parallelShaderCompileKHR && mState.getMaxShaderCompilerThreads() > 0) in getShaderCompileThreadPool()
683 json->addScalar("MaxShaderCompilerThreads", state.getMaxShaderCompilerThreads()); in SerializeContextState()