Searched refs:getInternalformatString (Results 1 – 3 of 3) sorted by relevance
6675 const char *getInternalformatString(GLenum internalformat);7775 << getInternalformatString(internal_format) << "] to be used as " in configureGLObject()8039 const char *TestBase::getInternalformatString(GLenum internalformat) in getInternalformatString() function in es3cts::TestBase8680 << getInternalformatString(src_internalformat) in execute()8682 … << "]=>[" << getInternalformatString(dst_internalformat) << "effective: " in execute()8683 … << getInternalformatString(effective_internalformat) << "] read with type: [" in execute()8804 << getInternalformatString(src_internalformat) << "]=>[" in execute()8805 << getInternalformatString(dst_internalformat) in execute()9087 << getInternalformatString(src_internalformat) << " " in execute()9089 << getInternalformatString(dst_internalformat) in execute()[all …]
139 static const char *getInternalformatString(const glw::GLenum internalformat);
1303 const char *TextureViewUtilities::getInternalformatString(const glw::GLenum internalformat) in getInternalformatString() function in gl4cts::TextureViewUtilities7472 …const char *texture_internalformat_string = TextureViewUtilities::getInternalformatString(texture_… in verifyResultData()7473 …const char *view_internalformat_string = TextureViewUtilities::getInternalformatString(view_int… in verifyResultData()