Searched refs:getInsideRenderPassCommands (Results 1 – 1 of 1) sorted by relevance
94 CommandBuffer *getInsideRenderPassCommands() in getInsideRenderPassCommands() function680 return hasChildlessWritingNode() && mCurrentWritingNode->getInsideRenderPassCommands()->valid(); in hasStartedRenderPass()720 *commandBufferOut = mCurrentWritingNode->getInsideRenderPassCommands(); in appendToStartedRenderPass()731 mCurrentWritingNode->getInsideRenderPassCommands()->empty()); in renderPassStartedButEmpty()