Searched refs:getCurrentThreadSerial (Results 1 – 2 of 2) sorted by relevance
104 uint32_t tid = renderTest->getCurrentThreadSerial(); in AddPerfTraceEvent()1169 getCurrentThreadSerial()); in beginInternalTraceEvent()1179 getCurrentThreadSerial()); in endInternalTraceEvent()1188 hostTimeSec, getCurrentThreadSerial()); in beginGLTraceEvent()1197 hostTimeSec, getCurrentThreadSerial()); in endGLTraceEvent()1398 uint32_t ANGLERenderTest::getCurrentThreadSerial() in getCurrentThreadSerial() function in ANGLERenderTest
213 uint32_t getCurrentThreadSerial();