Searched refs:getCurrentImageLayout (Results 1 – 7 of 7) sorted by relevance
166 layout = image.getCurrentImageLayout(); in signal()
2196 image.image->getCurrentImageLayout() == vk::ImageLayout::Present || in prePresentSubmit()2197 image.image->getCurrentImageLayout() == vk::ImageLayout::Undefined); in prePresentSubmit()2729 if (image.image->getCurrentImageLayout() == vk::ImageLayout::SharedPresent) in skipAcquireNextSwapchainImageForSharedPresentMode()2811 image.image->getCurrentImageLayout() != vk::ImageLayout::SharedPresent); in postProcessUnlockedAcquire()
2530 imageLayout = image->getCurrentImageLayout(); in finalizeColorImageLayout()2574 mImageOptimizeForPresentOriginalLayout = mImageOptimizeForPresent->getCurrentImageLayout(); in finalizeColorImageLayout()2583 mImageOptimizeForPresent->getCurrentImageLayout()); in finalizeColorImageLayout()2588 mImageOptimizeForPresent->getCurrentImageLayout()); in finalizeColorImageLayout()2668 imageLayout = depthStencilImage->getCurrentImageLayout(); in finalizeDepthStencilImageLayout()3243 ASSERT(mImageOptimizeForPresent->getCurrentImageLayout() == ImageLayout::Present); in flushToPrimary()
339 vk::ImageLayout imageLayout = textureVk->getImage().getCurrentImageLayout(); in UpdateFullTexturesDescriptorSet()
2461 ImageLayout getCurrentImageLayout() const { return mCurrentLayout; } in getCurrentImageLayout() function
6993 vk::ConvertImageLayoutToGLImageLayout(image.getCurrentImageLayout()); in releaseTextures()7746 if (imageLayout == image->getCurrentImageLayout() && !memoryBarrierRequired) in updateActiveImages()
6417 ImageLayout imageLayout = textureVk->getImage().getCurrentImageLayout(); in updatePreCacheActiveTextures()6815 SetBitField(infoDesc.imageLayoutOrRange, image->getCurrentImageLayout()); in updateImages()