/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcMultipleContextsTests.cpp | 469 static const GLchar *geometry_shader_code = in getShaders() local 551 out_geometry_shader_code = geometry_shader_code; in getShaders() 591 const GLchar *geometry_shader_code; in prepareProgram() local 595 geometry_shader_code, fragmenty_shader_code); in prepareProgram() 606 … programs[0]->build(0 /* compute shader source */, fragmenty_shader_code, geometry_shader_code, in prepareProgram() 618 programs[m_geometry_stage_index]->build(0, 0, geometry_shader_code, 0, 0, 0, 0, 0, true); in prepareProgram()
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H A D | glcViewportArrayTests.hpp | 143 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
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H A D | glcViewportArrayTests.cpp | 317 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument 341 if (0 != geometry_shader_code) in build() 346 compile(m_geometry_shader_id, geometry_shader_code); in build()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayStencilAttachments.cpp | 346 std::string geometry_shader_code; in buildAndUseProgram() local 354 …geometry_shader_code = getGeometryShaderCode(max_vertices_sstream.str(), n_iterations_sstream.… in buildAndUseProgram() 355 geometry_shader_code_ptr = geometry_shader_code.c_str(); in buildAndUseProgram()
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/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderOutput.cpp | 306 … const char *geometry_shader_code) in GeometryShaderOutputRenderingBase() argument 308 , m_geometry_shader_code(geometry_shader_code) in GeometryShaderOutputRenderingBase()
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H A D | esextcGeometryShaderOutput.hpp | 135 const char *description, const char *geometry_shader_code);
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H A D | esextcGeometryShaderPrimitiveCounter.cpp | 553 std::string geometry_shader_code = in createAndBuildProgramWithFeedback() local 557 const char *geometry_shader_code_ptr = (const char *)geometry_shader_code.c_str(); in createAndBuildProgramWithFeedback()
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 9233 const char *geometry_shader_code = 0; in buildProgramToTestShaderStage() local 9257 geometry_shader_code = tested_shader_stage_code.c_str(); in buildProgramToTestShaderStage() 9280 geometry_shader_code, fragment_shader_code, &is_program_built); in buildProgramToTestShaderStage() 10174 static const char *const geometry_shader_code = "#version 400 core\n" in buildPrograms() local 10212 …prepareProgramDetails(fragment_shader_with_disabled_early_tests, geometry_shader_code, vertex_shad… in buildPrograms() 10215 …prepareProgramDetails(fragment_shader_with_enabled_early_tests, geometry_shader_code, vertex_shade… in buildPrograms() 10322 void prepareProgramDetails(const char *fragment_shader_code, const char *geometry_shader_code, in prepareProgramDetails() argument 10329 …ogram_id = BuildProgram(vertex_shader_code, 0 /* src_tcs */, 0 /* src_tes */, geometry_shader_code, in prepareProgramDetails() 11172 static const char *const geometry_shader_code = in testGeometryShaderStage() local 11211 …!doesProgramLink(fragment_shader_code, geometry_shader_code, 0 /* tesselation_control_shader_code … in testGeometryShaderStage() [all …]
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H A D | gl4cGPUShaderFP64Tests.hpp | 54 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, 713 const glw::GLchar *fragment_shader_code, const glw::GLchar *geometry_shader_code,
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H A D | gl4cShaderSubroutineTests.cpp | 247 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument 271 if (0 != geometry_shader_code) in build() 276 compile(m_geometry_shader_id, geometry_shader_code); in build() 5547 static const GLchar *geometry_shader_code = "#version 400 core\n" in iterate() local 5661 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in iterate() 5996 static const GLchar *geometry_shader_code = "#version 400 core\n" in testAtomic() local 6055 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testAtomic() 6186 static const GLchar *geometry_shader_code = "#version 400 core\n" in testImage() local 6241 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testImage() 6408 static const GLchar *geometry_shader_code = "#version 400 core\n" in testSSBO() local [all …]
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H A D | gl4cGPUShaderFP64Tests.cpp | 137 const glw::GLchar *geometry_shader_code, in build() argument 163 if (0 != geometry_shader_code) in build() 168 compile(m_geometry_shader_id, geometry_shader_code); in build() 3848 std::string geometry_shader_code; in prepareProgram() local 3930 geometry_shader_code); in prepareProgram() 3982 if (false == geometry_shader_code.empty()) in prepareProgram() 3984 gs_c_str = geometry_shader_code.c_str(); in prepareProgram() 4924 const glw::GLchar *geometry_shader_code, in init() argument 4955 compile(context, m_geometry_shader_id, geometry_shader_code); in init() 5166 std::stringstream geometry_shader_code; in prepareProgram() local [all …]
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H A D | gl4cShaderSubroutineTests.hpp | 91 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
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H A D | gl4cShadingLanguage420PackTests.hpp | 267 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
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H A D | gl4cShadingLanguage420PackTests.cpp | 17916 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument 17922 const shaderSource geometry_shader(geometry_shader_code); in build()
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