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Searched refs:geometry_shader_code (Results 1 – 14 of 14) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcMultipleContextsTests.cpp469 static const GLchar *geometry_shader_code = in getShaders() local
551 out_geometry_shader_code = geometry_shader_code; in getShaders()
591 const GLchar *geometry_shader_code; in prepareProgram() local
595 geometry_shader_code, fragmenty_shader_code); in prepareProgram()
606 … programs[0]->build(0 /* compute shader source */, fragmenty_shader_code, geometry_shader_code, in prepareProgram()
618 programs[m_geometry_stage_index]->build(0, 0, geometry_shader_code, 0, 0, 0, 0, 0, true); in prepareProgram()
H A DglcViewportArrayTests.hpp143 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
H A DglcViewportArrayTests.cpp317 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument
341 if (0 != geometry_shader_code) in build()
346 compile(m_geometry_shader_id, geometry_shader_code); in build()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayStencilAttachments.cpp346 std::string geometry_shader_code; in buildAndUseProgram() local
354geometry_shader_code = getGeometryShaderCode(max_vertices_sstream.str(), n_iterations_sstream.… in buildAndUseProgram()
355 geometry_shader_code_ptr = geometry_shader_code.c_str(); in buildAndUseProgram()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderOutput.cpp306 … const char *geometry_shader_code) in GeometryShaderOutputRenderingBase() argument
308 , m_geometry_shader_code(geometry_shader_code) in GeometryShaderOutputRenderingBase()
H A DesextcGeometryShaderOutput.hpp135 const char *description, const char *geometry_shader_code);
H A DesextcGeometryShaderPrimitiveCounter.cpp553 std::string geometry_shader_code = in createAndBuildProgramWithFeedback() local
557 const char *geometry_shader_code_ptr = (const char *)geometry_shader_code.c_str(); in createAndBuildProgramWithFeedback()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp9233 const char *geometry_shader_code = 0; in buildProgramToTestShaderStage() local
9257 geometry_shader_code = tested_shader_stage_code.c_str(); in buildProgramToTestShaderStage()
9280 geometry_shader_code, fragment_shader_code, &is_program_built); in buildProgramToTestShaderStage()
10174 static const char *const geometry_shader_code = "#version 400 core\n" in buildPrograms() local
10212 …prepareProgramDetails(fragment_shader_with_disabled_early_tests, geometry_shader_code, vertex_shad… in buildPrograms()
10215 …prepareProgramDetails(fragment_shader_with_enabled_early_tests, geometry_shader_code, vertex_shade… in buildPrograms()
10322 void prepareProgramDetails(const char *fragment_shader_code, const char *geometry_shader_code, in prepareProgramDetails() argument
10329 …ogram_id = BuildProgram(vertex_shader_code, 0 /* src_tcs */, 0 /* src_tes */, geometry_shader_code, in prepareProgramDetails()
11172 static const char *const geometry_shader_code = in testGeometryShaderStage() local
11211 …!doesProgramLink(fragment_shader_code, geometry_shader_code, 0 /* tesselation_control_shader_code … in testGeometryShaderStage()
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H A Dgl4cGPUShaderFP64Tests.hpp54 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
713 const glw::GLchar *fragment_shader_code, const glw::GLchar *geometry_shader_code,
H A Dgl4cShaderSubroutineTests.cpp247 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument
271 if (0 != geometry_shader_code) in build()
276 compile(m_geometry_shader_id, geometry_shader_code); in build()
5547 static const GLchar *geometry_shader_code = "#version 400 core\n" in iterate() local
5661 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in iterate()
5996 static const GLchar *geometry_shader_code = "#version 400 core\n" in testAtomic() local
6055 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testAtomic()
6186 static const GLchar *geometry_shader_code = "#version 400 core\n" in testImage() local
6241 …program.build(0 /* cs */, fragment_shader_code /* fs */, geometry_shader_code /* gs */, 0 /* tcs *… in testImage()
6408 static const GLchar *geometry_shader_code = "#version 400 core\n" in testSSBO() local
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H A Dgl4cGPUShaderFP64Tests.cpp137 const glw::GLchar *geometry_shader_code, in build() argument
163 if (0 != geometry_shader_code) in build()
168 compile(m_geometry_shader_id, geometry_shader_code); in build()
3848 std::string geometry_shader_code; in prepareProgram() local
3930 geometry_shader_code); in prepareProgram()
3982 if (false == geometry_shader_code.empty()) in prepareProgram()
3984 gs_c_str = geometry_shader_code.c_str(); in prepareProgram()
4924 const glw::GLchar *geometry_shader_code, in init() argument
4955 compile(context, m_geometry_shader_id, geometry_shader_code); in init()
5166 std::stringstream geometry_shader_code; in prepareProgram() local
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H A Dgl4cShaderSubroutineTests.hpp91 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
H A Dgl4cShadingLanguage420PackTests.hpp267 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code,
H A Dgl4cShadingLanguage420PackTests.cpp17916 … const glw::GLchar *geometry_shader_code, const glw::GLchar *tesselation_control_shader_code, in build() argument
17922 const shaderSource geometry_shader(geometry_shader_code); in build()