Searched refs:g_RelaxedFloat32toFloat16PerformancePowerUsage (Results 1 – 2 of 2) sorted by relevance
21 const char *g_RelaxedFloat32toFloat16PerformancePowerUsage = "ArmNN.relaxedFloat32toFloat16Perform… variable671 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_2()677 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_2()
21 const char *g_RelaxedFloat32toFloat16PerformancePowerUsage = "ArmNN.relaxedFloat32toFloat16Perform… variable687 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_3()693 ParseSystemProperty(g_RelaxedFloat32toFloat16PerformancePowerUsage, defaultValue); in getCapabilities_1_3()