Searched refs:framebufferMultisampleANGLE (Results 1 – 10 of 10) sorted by relevance
693 bool framebufferMultisampleANGLE = false; member
246 …GL_ANGLE_framebuffer_multisample"] = enableableExtension(&Extensions::framebufferMultisampleANGLE); in GetExtensionInfoMap()
3754 if ((clientMajorVersion < 3) && !(extensions.framebufferMultisampleANGLE || in GetQueryParameterInfo()
4262 if (!context->getExtensions().framebufferMultisampleANGLE) in ValidateRenderbufferStorageMultisampleANGLE()
7020 !context->getExtensions().framebufferMultisampleANGLE) in ValidateGetRenderbufferParameterivBase()
742 extensions->framebufferMultisampleANGLE = true; in GenerateCaps()
382 mNativeExtensions.framebufferMultisampleANGLE = true; in ensureCapsInitialized()
1646 extensions->framebufferMultisampleANGLE = GetFramebufferMultisampleSupport(featureLevel); in GenerateCaps()
931 mNativeExtensions.framebufferMultisampleANGLE = true;
1497 extensions->framebufferMultisampleANGLE = in GenerateCaps()