Searched refs:fragment_shader_sample_interlock (Results 1 – 3 of 3) sorted by relevance
258 pub fragment_shader_sample_interlock: bool, field1833 if self.fragment_shader_sample_interlock { in check_requirements()1834 if !supported.fragment_shader_sample_interlock { in check_requirements()4346 fragment_shader_sample_interlock: false, in empty()4722 fragment_shader_sample_interlock: true, in all()5142 || (self.fragment_shader_sample_interlock && other.fragment_shader_sample_interlock) in intersects()5623 && (self.fragment_shader_sample_interlock || !other.fragment_shader_sample_interlock) in contains()6170 fragment_shader_sample_interlock: self.fragment_shader_sample_interlock in union()6171 || other.fragment_shader_sample_interlock, in union()6830 fragment_shader_sample_interlock: self.fragment_shader_sample_interlock in intersection()[all …]
1051 if !(device.enabled_features().fragment_shader_sample_interlock) { in check_spirv_capability()
43193 pub fragment_shader_sample_interlock: Bool32, field43203 fragment_shader_sample_interlock: Bool32::default(), in default()43249 pub fn fragment_shader_sample_interlock( in fragment_shader_sample_interlock() method43251 fragment_shader_sample_interlock: bool, in fragment_shader_sample_interlock()43253 self.inner.fragment_shader_sample_interlock = fragment_shader_sample_interlock.into(); in fragment_shader_sample_interlock()