Searched refs:fragmentShaderCompileEndTime (Results 1 – 2 of 2) sorted by relevance
1979 uint64_t fragmentShaderCompileEndTime = deGetMicroseconds(); in iterate() local2018 … (int64_t)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime), in iterate()2019 … (int64_t)(programLinkEndTime - fragmentShaderCompileEndTime), in iterate()2627 uint64_t fragmentShaderCompileEndTime = deGetMicroseconds(); in iterate() local2648 … (int64_t)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime))); in iterate()
1996 uint64_t fragmentShaderCompileEndTime = deGetMicroseconds(); in iterate() local2035 … (int64_t)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime), in iterate()2036 … (int64_t)(programLinkEndTime - fragmentShaderCompileEndTime), in iterate()2644 uint64_t fragmentShaderCompileEndTime = deGetMicroseconds(); in iterate() local2665 … (int64_t)(fragmentShaderCompileEndTime - vertexShaderCompileEndTime))); in iterate()