Searched refs:fragmentPointer (Results 1 – 1 of 1) sorted by relevance
3875 const ShaderModulePtr &fragmentPointer = shaders[gl::ShaderType::Fragment]; in initializePipelineShadersState() local3876 if (fragmentPointer && !mShaders.shaders.bits.rasterizerDiscardEnable) in initializePipelineShadersState()3878 const ShaderModule &fragmentModule = *fragmentPointer; in initializePipelineShadersState()