Searched refs:fCoreProfileVertexArray (Results 1 – 2 of 2) sorted by relevance
688 HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalidate(); } in HWVertexArrayState()690 ~HWVertexArrayState() { delete fCoreProfileVertexArray; } in ~HWVertexArrayState() local695 if (fCoreProfileVertexArray) { in invalidate()696 fCoreProfileVertexArray->invalidateCachedState(); in invalidate()741 GrGLVertexArray* fCoreProfileVertexArray; variable
4267 if (!fCoreProfileVertexArray) { in bindInternalVertexArray()4271 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray()4274 attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); in bindInternalVertexArray()4276 attribState = fCoreProfileVertexArray->bind(gpu); in bindInternalVertexArray()