Searched refs:evalTexture2DShadowProj (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 553 static void evalTexture2DShadowProj(gls::ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProj() function 2227 false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadowProj, VERTEX), in init() 2229 … false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProj, FRAGMENT), in init()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 941 static void evalTexture2DShadowProj(ShaderEvalContext &c, const TexLookupParams &p) in evalTexture2DShadowProj() function 5578 false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadowProj, VERTEX), in init() 5580 … false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProj, FRAGMENT), in init()
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