Searched refs:evalTexture1DArray (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 500 static void evalTexture1DArray(ShaderEvalContext &c, const TexLookupParams &p) in evalTexture1DArray() function 4897 false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayFixed, evalTexture1DArray, VERTEX), in init() 4899 … false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayMipmapFixed, evalTexture1DArray, FRAGMENT), in init() 4901 false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayFloat, evalTexture1DArray, VERTEX), in init() 4903 … false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayMipmapFloat, evalTexture1DArray, FRAGMENT), in init() 4905 false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayInt, evalTexture1DArray, VERTEX), in init() 4907 … false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayMipmapInt, evalTexture1DArray, FRAGMENT), in init() 4909 false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayUint, evalTexture1DArray, VERTEX), in init() 4911 … false, 0.0f, 0.0f, false, IVec3(0), tex1DArrayMipmapUint, evalTexture1DArray, FRAGMENT), in init()
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