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Searched refs:embedded_sampler_count (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A Danv_pipeline_cache.c110 for (uint32_t i = 0; i < bind_map->embedded_sampler_count; i++) { in anv_shader_bin_get_embedded_samplers()
163 for (uint32_t i = 0; i < shader->bind_map.embedded_sampler_count; i++) in anv_shader_bin_destroy()
191 for (uint32_t i = 0; i < bind_map->embedded_sampler_count; i++) { in anv_shader_bin_rewrite_embedded_samplers()
275 bind_map->embedded_sampler_count); in anv_shader_bin_create()
279 bind_map->embedded_sampler_count); in anv_shader_bin_create()
305 if (bind_map->embedded_sampler_count > 0) { in anv_shader_bin_create()
444 bind_map->embedded_sampler_count); in anv_shader_bin_create()
508 blob_write_uint32(blob, shader->bind_map.embedded_sampler_count); in anv_shader_bin_serialize()
521 shader->bind_map.embedded_sampler_count * in anv_shader_bin_serialize()
584 bind_map.embedded_sampler_count = blob_read_uint32(blob); in anv_shader_bin_deserialize()
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H A Danv_nir_apply_pipeline_layout.c2094 map->embedded_sampler_count; in add_embedded_sampler_entry()
2096 &map->embedded_sampler_to_binding[map->embedded_sampler_count++]; in add_embedded_sampler_entry()
H A Danv_descriptor_set.c890 set_layout->embedded_sampler_count = sampler_count; in anv_CreateDescriptorSetLayout()
1161 count += layout->set[s].layout->embedded_sampler_count; in anv_pipeline_sets_layout_embedded_sampler_count()
H A Danv_private.h2793 uint32_t embedded_sampler_count; member
4496 uint32_t embedded_sampler_count; member