Searched refs:draw_delete_fragment_shader (Results 1 – 6 of 6) sorted by relevance
218 draw_delete_fragment_shader(softpipe->draw, var->draw_shader); in softpipe_delete_fs_state()224 draw_delete_fragment_shader(softpipe->draw, state->draw_shader); in softpipe_delete_fs_state()
71 draw_delete_fragment_shader(struct draw_context *draw, in draw_delete_fragment_shader() function
272 void draw_delete_fragment_shader(struct draw_context *draw,
90 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); in svga_delete_fs_state()
165 draw_delete_fragment_shader(nv30_context(pipe)->draw, fp->draw); in nv30_fp_state_delete()
4136 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data); in llvmpipe_destroy_fs()