Searched refs:devInSysLayers (Results 1 – 1 of 1) sorted by relevance
196 int devInSysLayers = 0; in scaleDimensionsToMemory() local200 devInSysLayers = devLayers; in scaleDimensionsToMemory()206 … GLsizeiptr sysRequired = pixelsPerLayer * ((sysBPP * sysLayers) + (devBPP * devInSysLayers)); in scaleDimensionsToMemory()