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Searched refs:depth_calculation_code (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp511 const glw::GLchar *depth_calculation_code = DE_NULL; in initTest() local
546 depth_calculation_code = "-1.0 + float(2 * layer) / float(0xffff)"; in initTest()
553 depth_calculation_code = "-1.0 + float(2 * layer) / float(0xffffff)"; in initTest()
560 depth_calculation_code = "-1.0 + float(2 * layer) / 256.0"; in initTest()
589 …shader_code_preamble, m_geometry_shader_code_layered, " float depth = ", depth_calculation_code, in initTest()
594 " float depth = ", depth_calculation_code, m_geometry_shader_code_body}; in initTest()