Searched refs:depth_calculation_code (Results 1 – 1 of 1) sorted by relevance
511 const glw::GLchar *depth_calculation_code = DE_NULL; in initTest() local546 depth_calculation_code = "-1.0 + float(2 * layer) / float(0xffff)"; in initTest()553 depth_calculation_code = "-1.0 + float(2 * layer) / float(0xffffff)"; in initTest()560 depth_calculation_code = "-1.0 + float(2 * layer) / 256.0"; in initTest()589 …shader_code_preamble, m_geometry_shader_code_layered, " float depth = ", depth_calculation_code, in initTest()594 " float depth = ", depth_calculation_code, m_geometry_shader_code_body}; in initTest()