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Searched refs:decomposed_attrs (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_state.c102 ves->decomposed_attrs |= BITFIELD_BIT(i); in zink_create_vertex_elements_state()
130 u_foreach_bit(attr_index, ves->decomposed_attrs | ves->decomposed_attrs_without_w) { in zink_create_vertex_elements_state()
196 uint32_t decomposed_attrs = 0, decomposed_attrs_without_w = 0; in zink_bind_vertex_elements_state() local
199 decomposed_attrs = vs->u8.decomposed_attrs; in zink_bind_vertex_elements_state()
203 decomposed_attrs = vs->u16.decomposed_attrs; in zink_bind_vertex_elements_state()
207 decomposed_attrs = vs->u16.decomposed_attrs; in zink_bind_vertex_elements_state()
211 if (ctx->element_state->decomposed_attrs != decomposed_attrs || in zink_bind_vertex_elements_state()
218 key->key.vs.u8.decomposed_attrs = ctx->element_state->decomposed_attrs; in zink_bind_vertex_elements_state()
222 key->key.vs.u16.decomposed_attrs = ctx->element_state->decomposed_attrs; in zink_bind_vertex_elements_state()
226 key->key.vs.u32.decomposed_attrs = ctx->element_state->decomposed_attrs; in zink_bind_vertex_elements_state()
H A Dzink_shader_keys.h44 uint32_t decomposed_attrs; member
48 uint16_t decomposed_attrs; member
52 uint8_t decomposed_attrs; member
H A Dzink_compiler.c2128 decompose_attribs(nir_shader *nir, uint32_t decomposed_attrs, uint32_t decomposed_attrs_without_w) in decompose_attribs() argument
2134 u_foreach_bit(location, decomposed_attrs | decomposed_attrs_without_w) { in decompose_attribs()
4024 uint32_t decomposed_attrs = 0, decomposed_attrs_without_w = 0; in zink_shader_compile() local
4028 decomposed_attrs = vs_key->u32.decomposed_attrs; in zink_shader_compile()
4032 decomposed_attrs = vs_key->u16.decomposed_attrs; in zink_shader_compile()
4036 decomposed_attrs = vs_key->u8.decomposed_attrs; in zink_shader_compile()
4041 if (decomposed_attrs || decomposed_attrs_without_w) in zink_shader_compile()
4042 NIR_PASS_V(nir, decompose_attribs, decomposed_attrs, decomposed_attrs_without_w); in zink_shader_compile()
H A Dzink_types.h313 uint32_t decomposed_attrs; member