Searched refs:d3d12_video_processor_sync_completion (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_video_proc.cpp | 51 …ASSERTED bool wait_res = d3d12_video_processor_sync_completion(codec, fenceValueToWaitOn, OS_TIMEO… in d3d12_video_processor_begin_frame() 302 d3d12_video_processor_sync_completion(codec, curBatchFence, OS_TIMEOUT_INFINITE); in d3d12_video_processor_destroy() 807 d3d12_video_processor_sync_completion(struct pipe_video_codec *codec, uint64_t fenceValueToWaitOn, … in d3d12_video_processor_sync_completion() function 856 …ASSERTED bool wait_res = d3d12_video_processor_sync_completion(codec, fenceValueToWaitOn->value, t… in d3d12_video_processor_get_processor_fence()
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H A D | d3d12_video_proc.h | 151 d3d12_video_processor_sync_completion(struct pipe_video_codec *codec, uint64_t fenceValueToWaitOn, …
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