Searched refs:d3d12_tcs_variant_key (Results 1 – 3 of 3) sorted by relevance
34 d3d12_tcs_variant_key *v = (d3d12_tcs_variant_key*)key; in hash_tcs_variant_key()35 uint32_t hash = _mesa_hash_data(v, offsetof(d3d12_tcs_variant_key, varyings)); in hash_tcs_variant_key()44 return memcmp(a, b, sizeof(d3d12_tcs_variant_key)) == 0; in equals_tcs_variant_key()81 create_tess_ctrl_shader_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key) in create_tess_ctrl_shader_variant()157 d3d12_get_tcs_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key) in d3d12_get_tcs_variant()
253 struct d3d12_tcs_variant_key struct282 struct d3d12_tcs_variant_key tcs_key;322 d3d12_get_tcs_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key);
687 struct d3d12_tcs_variant_key key = {0}; in validate_tess_ctrl_shader_variant()