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Searched refs:d3d12_tcs_variant_key (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_tcs_variant.cpp34 d3d12_tcs_variant_key *v = (d3d12_tcs_variant_key*)key; in hash_tcs_variant_key()
35 uint32_t hash = _mesa_hash_data(v, offsetof(d3d12_tcs_variant_key, varyings)); in hash_tcs_variant_key()
44 return memcmp(a, b, sizeof(d3d12_tcs_variant_key)) == 0; in equals_tcs_variant_key()
81 create_tess_ctrl_shader_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key) in create_tess_ctrl_shader_variant()
157 d3d12_get_tcs_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key) in d3d12_get_tcs_variant()
H A Dd3d12_compiler.h253 struct d3d12_tcs_variant_key struct
282 struct d3d12_tcs_variant_key tcs_key;
322 d3d12_get_tcs_variant(struct d3d12_context *ctx, struct d3d12_tcs_variant_key *key);
H A Dd3d12_compiler.cpp687 struct d3d12_tcs_variant_key key = {0}; in validate_tess_ctrl_shader_variant()