Searched refs:d3d12_save_compute_transform_state (Results 1 – 5 of 5) sorted by relevance
110 d3d12_save_compute_transform_state(struct d3d12_context *ctx, d3d12_compute_transform_save_restore …
366 d3d12_save_compute_transform_state(ctx, &save); in accumulate_subresult_gpu()406 d3d12_save_compute_transform_state(ctx, &save); in accumulate_result_gpu()
776 d3d12_save_compute_transform_state(ctx, &save); in update_draw_indirect_with_sysvals()846 d3d12_save_compute_transform_state(ctx, &save); in update_draw_auto()
483 d3d12_save_compute_transform_state(struct d3d12_context *ctx, d3d12_compute_transform_save_restore … in d3d12_save_compute_transform_state() function
1835 d3d12_save_compute_transform_state(ctx, &save); in d3d12_disable_fake_so_buffers()