Searched refs:d3d12_nir_invert_depth (Results 1 – 3 of 3) sorted by relevance
89 d3d12_nir_invert_depth(nir_shader *s, unsigned viewport_mask, bool clip_halfz);
393 d3d12_nir_invert_depth(nir_shader *shader, unsigned viewport_mask, bool clip_halfz) in d3d12_nir_invert_depth() function
121 NIR_PASS_V(nir, d3d12_nir_invert_depth, key->invert_depth, key->halfz); in compile_nir()