Searched refs:d3d12_increment_image_bind_count (Results 1 – 1 of 1) sorted by relevance
1660 d3d12_increment_image_bind_count(struct d3d12_context *ctx, in d3d12_increment_image_bind_count() function1726 d3d12_increment_image_bind_count(ctx, shader, d3d12_resource(images[i].resource)); in d3d12_set_shader_images()