Searched refs:d3d12_gfx_pipeline_state (Results 1 – 3 of 3) sorted by relevance
48 struct d3d12_gfx_pipeline_state key;272 struct d3d12_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in create_gfx_pipeline_state()418 return _mesa_hash_data(key, sizeof(struct d3d12_gfx_pipeline_state)); in hash_gfx_pipeline_state()424 return memcmp(a, b, sizeof(struct d3d12_gfx_pipeline_state)) == 0; in equals_gfx_pipeline_state()487 const struct d3d12_gfx_pipeline_state *key = (struct d3d12_gfx_pipeline_state *)entry->key; in d3d12_gfx_pipeline_state_cache_invalidate()502 const struct d3d12_gfx_pipeline_state *key = (struct d3d12_gfx_pipeline_state *)entry->key; in d3d12_gfx_pipeline_state_cache_invalidate_shader()
67 struct d3d12_gfx_pipeline_state { struct
262 struct d3d12_gfx_pipeline_state gfx_pipeline_state;