Home
last modified time | relevance | path

Searched refs:d3d12_gfx_pipeline_state (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_pipeline_state.cpp48 struct d3d12_gfx_pipeline_state key;
272 struct d3d12_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in create_gfx_pipeline_state()
418 return _mesa_hash_data(key, sizeof(struct d3d12_gfx_pipeline_state)); in hash_gfx_pipeline_state()
424 return memcmp(a, b, sizeof(struct d3d12_gfx_pipeline_state)) == 0; in equals_gfx_pipeline_state()
487 const struct d3d12_gfx_pipeline_state *key = (struct d3d12_gfx_pipeline_state *)entry->key; in d3d12_gfx_pipeline_state_cache_invalidate()
502 const struct d3d12_gfx_pipeline_state *key = (struct d3d12_gfx_pipeline_state *)entry->key; in d3d12_gfx_pipeline_state_cache_invalidate_shader()
H A Dd3d12_pipeline_state.h67 struct d3d12_gfx_pipeline_state { struct
H A Dd3d12_context.h262 struct d3d12_gfx_pipeline_state gfx_pipeline_state;