Home
last modified time | relevance | path

Searched refs:d3d12_descriptor_heap_can_allocate (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_descriptor_pool.cpp108 d3d12_descriptor_heap_can_allocate(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_can_allocate() function
228 if (d3d12_descriptor_heap_can_allocate(heap)) { in d3d12_descriptor_pool_alloc_handle()