Searched refs:d3d12_descriptor_heap (Results 1 – 3 of 3) sorted by relevance
44 struct d3d12_descriptor_heap { struct59 struct d3d12_descriptor_heap* argument65 struct d3d12_descriptor_heap *heap = CALLOC_STRUCT(d3d12_descriptor_heap); in d3d12_descriptor_heap_new()88 d3d12_descriptor_heap_free(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_free()96 d3d12_descriptor_heap_get(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_get()102 d3d12_descriptor_heap_is_online(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_is_online()108 d3d12_descriptor_heap_can_allocate(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_can_allocate()115 d3d12_descriptor_heap_get_remaining_handles(struct d3d12_descriptor_heap *heap) in d3d12_descriptor_heap_get_remaining_handles()121 d2d12_descriptor_heap_get_next_handle(struct d3d12_descriptor_heap *heap, in d2d12_descriptor_heap_get_next_handle()131 d3d12_descriptor_heap_alloc_handle(struct d3d12_descriptor_heap *heap, in d3d12_descriptor_heap_alloc_handle()[all …]
30 struct d3d12_descriptor_heap;35 struct d3d12_descriptor_heap *heap;64 struct d3d12_descriptor_heap*71 d3d12_descriptor_heap_free(struct d3d12_descriptor_heap *heap);74 d3d12_descriptor_heap_get(struct d3d12_descriptor_heap *heap);77 d2d12_descriptor_heap_get_next_handle(struct d3d12_descriptor_heap *heap,81 d3d12_descriptor_heap_get_remaining_handles(struct d3d12_descriptor_heap *heap);84 d3d12_descriptor_heap_alloc_handle(struct d3d12_descriptor_heap *heap,88 d3d12_descriptor_heap_append_handles(struct d3d12_descriptor_heap *heap,93 d3d12_descriptor_heap_clear(struct d3d12_descriptor_heap *heap);
35 struct d3d12_descriptor_heap;59 struct d3d12_descriptor_heap *sampler_heap;60 struct d3d12_descriptor_heap *view_heap;